Eldritch Horror Wiki
Tag: Visual edit
Tag: Visual edit
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!{{Reckoning}}
 
!{{Reckoning}}
|Spawn 1 Goat Spawn Monster or 1 Dark Young Monster on this space. Then, if you spawned a Monster, discard this cultist.
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|Spawn 1 Goat Spawn Monster or 1 Dark Young Monster on this space.
  +
Then, if you spawned a Monster, discard this cultist.
 
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!Cultist Ability
 
!Cultist Ability

Revision as of 15:10, 11 October 2019

Shubniggurath1

"The Black Goat of the Woods"

Card Details

Availability

Shub-Niggurath is part of the core set of Ancient Ones.

Gameplay

  • File:Reckoning.png: Spawn 1 Monster on a random space. Then, if there are 10 or more Monsters on the game board, advance Doom by 2.

Normal Victory

When 3 Mysteries have been solved, investigators win the game.

Doom

The players have 13 spaces on the Doom counter before Shub-Niggurath awakens.

Flavor Text

During pagan rites, Shub-Niggurath absorbs worthy cultists into her amorphous body and transforms them into gof'nn hupadgh Shub-Niggurath, the goat spawn. From the wildest corners of the earth, her primal brood, the dark young, emerge to overwhelm humanity.

Shub-Niggurath Cultists

Horror Test - N/A
  Damage N/A
Strength Test - Strength-1
  Damage 1
Toughness - 1
Spawn Effect N/A
Reckoning Spawn 1 Goat Spawn Monster or 1 Dark Young Monster on this space.

Then, if you spawned a Monster, discard this cultist.

Cultist Ability N/A

Setup

Set aside 2 Ghoul Monsters, 2 Goat Spawn Monsters, and 1 Dark Young Monster.

Mythos Deck

Stage I 1 2 1
Stage II 3 2 1
Stage III 2 4 0

Back (Flip Effect)

Battle in the Woods -

The feral mother of all monstrosities has manifested! She is an enormous cloud from which dozens of tentacles extend and retract. Wherever she goes, she leaves behind large hoof prints. To behold her true, terrifying form is to come face to face with true, primal horror.

Immediate Effect (Shub-Niggurath Awakens!)

Spawn the Shub-Niggurath Epic Monster on The Heart of Africa. Then move all Ghoul, Goat Spawn, and Dark Young Monsters on the game board to that space.

Final Mystery

When the Shub-Niggurath Epic Monster is defeated, the Final Mystery is solved and investigators win the game.

Black Goat of the Woods With a Thousand Young

Each time Doom would advance, spawn 1 Monster on the space containing the Shub-Niggurath Epic Monster. Then, is there are 6 or more Monsters on that space (including the Shub-Niggurath Epic Monster), investigators lose the game.

Reckoning : Each investigator on the space containing the Shub-Niggurath Epic Monster immediately encounters it.

Shub-Niggurath Cultists

Horror Test - N/A
  Damage N/A
Strength Test - Strength-2
  Damage 1
Toughness - 2
Spawn Effect N/A
Reckoning Mone this Monster 1 space toward the Shub-Niggurath Epic Monster.
Cultist Ability N/A