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This mechanic requires at least one of the following expansions: |
Personal Stories were included in the Masks of Nyarlathotep expansion and are optional. Before beginning setup, players decide if they would like to play with personal stories or not. Either all players play with personal stories or all players play without.
If playing with Personal Stories, the title card matching the player's investigator is dealt out with the starting Assets on step 4 of setup. When either the "Reward" or "Consequence" condition is met, the player discards the title card and takes the resulting card, resolving any of its effects immediately unless the card specifically says otherwise.
It is not possible to resolve both the Reward or Consequence. Once the first one is resolved, the title card is discarded.
Personal Stories, Rewards, and Consequences are not considered possessions and may not be traded or discarded by any means except by the effects of the cards themselves. They otherwise follow the effects of the game.
When an investigator is defeated or devoured, the Mission, Reward, or Consequence is lost with that investigator. If a new investigator enters the game to replace him, he will enter the game with his own Personal Mission card in play.[1]
If the player is playing a campaign, Personal Stories that have already been resolved begin the game resolved. The Reward or Consequence is gained along with an investigator's other possessions during setup (step 4).[2]
Personal Stories[]
References[]
- ↑ Official answer from Nikki Valens for personal stories on BoardGameGeek.
- ↑ Official answer from Nikki Valens for Personal Stories on BoardGameGeek.