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The Violinist[]

Abilities[]

Flavor Text[]

Quote[]

"When I play the violin, the music echoes in other worlds."

Bio[]

Hailed as a musical prodigy from her youth, Patrice has performed for royalty and society's brightest minds all around the world. For years she thought that her consciousness simply drifted as she played, but she's come to believe that an intelligence exists behind her visions. Somehow the notes form a bridge between her own mind and another. The more she grasps what her music exposes her to, the more afraid she becomes. After last night's concert in Sydney, she's finally decided to take action.

Defeated Encounters[]

Loss of Health

IN CASE OF CRIPPLING INJURY OR DEATH 
Tragically, the accident cracked her skull, scarred her face, and left her completely deaf. The doctors place you in charge of her belongings. Gain all of her possessions. She's only awake for short periods of time. You try to keep her attention and learn what she knows (Influence). If you pass, she communicates the message being sent to her through her music; retreat Doom Doom by 1. If you fail, she drifts off to sleep again. Whether you pass or not, discard her Investigator token.

Loss of Sanity

IN CASE OF INSANITY OR OTHER PSYCHOSIS 
Patrice doesn't speak. She just plays the violin. You can take what you like without objection. Gain all of her possessions. The music she plays is so discordant and unnerving, it's hard to endure (Will). If you pass, the sounds eventually open a part of your mind that you've never experienced before, connecting to dimensional energies; close 1 Gate of your choice on any space. If you fail, the sound devolve into sharp, uneven noises, and then to silence. Whether you pass or not, discard her Investigator token.

Team Role[]

With her high starting Willpower and Lore, along with her Banishment spell, Patrice is naturally built for removing threats from and closing gates. She is able to focus and use her investigator action from the starting turn, effectively sacrificing early game momentum to increase one of her skills. Starting close to Shanghai allows her a chance at further increasing her Lore.

While primarily she can be used for closing gates and casting spells, her high starting Observation allows her to be a great clue gatherer and mystery solver. Her Cadenza personal story isn't difficult to accomplish, which effectively turns her into a clue generating bank for other investigators.

She pairs well with support investigators such as; Jacqueline Fine, who is able to funnel her clues, Minh Thi Phan and Finn Edwards, who are able to assist her movement and shuttle her around the board, and any high influence investigators that can buy items from the reserve for her to further increase her stats.

Origin[]

Patrice Hathaway made her first appearance in 2009 in Innsmouth Horror, the 6th expansion for Arkham Horror: Second Edition.

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