- Action: Draw 2 Clues from the Clue pool. Spawn 1 of them and discard the other.
- After resolving a Research Encounter, if you gained exactly 1 Clue from that encounter, gain 1 additional Clue.
"I will find a way to end this horror. I will not stop searching."
Ever since she was a child, Mandy would read when she could not sleep. Such has been the case on many nights. Her remarkable memory and ability to correlate facts have made her a highly sought-after researcher around the world. Over time, her work has required her to read strange occult texts. These bizarre tomes have slowly caused her to suspect that an ancient being will arise to destroy humanity. Recently, the scrolls she has been reading in Shanghai have made it clear that the world is in immediate danger.
Mandy's role revolves around clues. She's great at getting them, and her action provides one of the best ways to get clues on the board early in the game, in convenient locations. Her abilities can help prevent death to Rumors or falling short of clues for the first mystery, when not many will have spawned. Low will and strength make her unable to deal with monsters or gates, so she should pair with investigators suited to this purpose.
One of the Investigators in the original Arkham Horror board game published by Chaosium in 1987, in which she was the green pawn.